2.009 Recap: wearables, games, and other SUPER products by Chris Peterson SM '13
Last week, I posted the webcast of the final presentations for 2.009 (Product Engineering Processes), a capstone product design course in Course 2 (MechE). As promised, I wanted to follow up with a recap blog post this week now that the 2.009 staff has posted the final presentation videos.
You can watch the full video here:
If you would like to watch a particular team demo a particular product, you can use these timestamp links to skip ahead to that point in the video:
- Silver team: fireSense, a wearable for firefighters that can detect if a room is unsafe to enter without opening the door (brochure)
- Red team: Blink, glasses that allow those living with extremely limited motor function (e.g. ALS patients) to control smart home devices with their eyes (brochure)
- Green team: tachi, a board game platform for the visually impaired and sighted to play together (brochure)
- Pink team: Volti, a hands-free music page turner for musicians (brochure)
- Blue team: Robin, a wearable that provides real-time haptic feedback to help those who are hard of hearing modulate their voice (brochure)
- Yellow team: Coordinate, a system that provides real-time feedback via mesh networking for search and rescue teams (brochure)
- Purple team: Animo, a wearable that detects Parkinson’s tremors and vibrates antiresonantly to neutralize them (brochure)
- Orange team: Rhino, a device for masons to help speed up, and clean up, the repair of brick facades (brochure)
If you’d like to learn more about the class, you can watch this mini-documentary following the Silver team through the process:
and a recap of some fond memories from the class: